EventsRelevant events around disability and tech.
The Healthcare Makerthon, now in its 3rd year, supports the culture of innovation at NYU while addressing key challenges in healthcare and biomedical sciences. The Makerthon kicks off on Thursday, September 14, 2017 with an event held at NYU Langone Health. The next event in the initative is a Makerthon October 6-8, 2017, followed by a six-week series beginning October 15, 2017.
Go to entrepreneur.nyu.edu for more details.
NYU Langone Medical Center
550 First Avenue Alumni Hall, Room B
New York, NY 10016
*Please note that this event is open only to the NYU community*
This June, a small team of NYU students will be working in partnership with Charter Spectrum to explore possibilities for universal design and accessibility in the area of home entertainment.
The NYU Ability Lab, is looking to speak with people that have firsthand experience with access issues and an interest in home entertainment. To accomplish this, we will be hosting a series of focus groups and workshops to include end-users with disabilities in our design process. Participants will receive $100 in compensation for their time and reimbursement for travel (MTA).
Location: 2 Metrotech, Brooklyn, NY.
If you are interested in participating, please contact Claire Kearney-Volpe (ckv214_at_nyu_dot_.edu) with inquiries.
AT&T Connectability Challenge
The AT&T NYU Connect Ability Challenge was a three-month global software development competition in 2016 that leveraged mobile and wireless technologies to improve the lives of people living with disabilities.
The initiative strived to help millions of people with disabilities by matching developer talent and client users with disabilities.
For these innovations to be readily accessible to people with disabilities, developers were encouraged to leverage familiar, cost-efficient smart phone, wearable and everyday wireless technologies.
Through in-person and virtual programming, the Connect Ability Challenge facilitated participatory development, embraced user-centered design and rewarded universal design so new innovations can be adopted immediately and by as many people as possible.